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		<id>https://theplenty.net/wiki/api.php?action=feedcontributions&amp;user=Goblinbox&amp;feedformat=atom</id>
		<title>PlentyWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://theplenty.net/wiki/api.php?action=feedcontributions&amp;user=Goblinbox&amp;feedformat=atom"/>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php/Special:Contributions/Goblinbox"/>
		<updated>2026-04-17T05:15:47Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=New_Trader&amp;diff=5764</id>
		<title>New Trader</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=New_Trader&amp;diff=5764"/>
				<updated>2008-11-12T20:49:54Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: New page: Nobles from Jamailla who were given land grants by the Satrap Cosgo. Their influx into Bingtown changes the city's political climate drastically.  They support slavery.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nobles from Jamailla who were given land grants by the [[Satrap]] [[Cosgo]]. Their influx into [[Bingtown]] changes the city's political climate drastically.&lt;br /&gt;
&lt;br /&gt;
They support slavery.&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Serilla&amp;diff=5763</id>
		<title>Serilla</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Serilla&amp;diff=5763"/>
				<updated>2008-11-12T20:15:20Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Companion of the Heart]] of the [[Satrap]] of Jamailla, [[Cosgo]]. Serilla specialized in the [[Bingtown]] area all her life. &lt;br /&gt;
&lt;br /&gt;
She first became a Companion to Cosgo's father; he offered her the honor due to her specialization.&lt;br /&gt;
&lt;br /&gt;
== Looks &amp;amp; skills ==&lt;br /&gt;
&lt;br /&gt;
She has green eyes and is very well-educated.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Jamaillia]]&lt;br /&gt;
[[Category:Bingtown]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Delo_Trell&amp;diff=5762</id>
		<title>Delo Trell</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Delo_Trell&amp;diff=5762"/>
				<updated>2008-11-12T20:09:52Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Delo is the youngest child of the Trell family. Her brothers are the disinherited [[Brashen Trell]] and the younger, more tractable [[Cerwin Trell]]. She [[Malta Vestrit]]'s friend.&lt;br /&gt;
&lt;br /&gt;
== Looks &amp;amp; skills ==&lt;br /&gt;
&lt;br /&gt;
Delo is Malta's age and fair.&lt;br /&gt;
&lt;br /&gt;
== Childhood ==&lt;br /&gt;
&lt;br /&gt;
== Matchmaker ==&lt;br /&gt;
&lt;br /&gt;
Delo carries messages between Malta and her brother Cerwin quite frequently during the second half of book one of The Liveship Traders trilogy, and even helps to arrange a late-night meeting between the two. Malta uses the occasion to tell the Trells of her father's capture and the missing liveship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Bingtown]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Delo_Trell&amp;diff=5761</id>
		<title>Delo Trell</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Delo_Trell&amp;diff=5761"/>
				<updated>2008-11-12T20:08:59Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: New page: Delo is the youngest child of the Trell family. Her brothers are the disinherited Brashen and the younger, more tractable Cerwin. She Malta Vestrit's friend.  == Looks &amp;amp; skills...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Delo is the youngest child of the Trell family. Her brothers are the disinherited [[Brashen]] and the younger, more tractable [[Cerwin]]. She [[Malta Vestrit]]'s friend.&lt;br /&gt;
&lt;br /&gt;
== Looks &amp;amp; skills ==&lt;br /&gt;
&lt;br /&gt;
Delo is Malta's age and fair.&lt;br /&gt;
&lt;br /&gt;
== Childhood ==&lt;br /&gt;
&lt;br /&gt;
== Matchmaker ==&lt;br /&gt;
&lt;br /&gt;
Delo carries messages between Malta and her brother Cerwin quite frequently during the second half of book one of The Liveship Traders trilogy, and even helps to arrange a late-night meeting between the two. Malta uses the occasion to tell the Trells of her father's capture and the missing liveship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Bingtown]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Jidzin&amp;diff=5760</id>
		<title>Jidzin</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Jidzin&amp;diff=5760"/>
				<updated>2008-11-12T19:57:42Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: New page: Jidzin is a phosphorescent material, possibly stone, that lights up in response to touch. It is found in the buried Elderling city under the tree city of Trehaug.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jidzin is a phosphorescent material, possibly stone, that lights up in response to touch. It is found in the buried Elderling city under the tree city of [[Trehaug]].&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5759</id>
		<title>User:Goblinbox</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5759"/>
				<updated>2008-11-12T19:50:59Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is Mush.&lt;br /&gt;
&lt;br /&gt;
Well, actually it's Michelle, but my friends call me Mush.&lt;br /&gt;
&lt;br /&gt;
I have read all of the books in the Realm of the Elderlings trilogies many times. The [[Fool]] is one of my favorite characters of all time because of his burden, his destiny, his heart... and to be honest, his ambiguous gender. Is he male? Female? Both? Neither? How can he have two fathers; does he come from a non-human race who breed in threes? &lt;br /&gt;
&lt;br /&gt;
The character of the Fool brings to mind the questions Le Guin raised in [http://en.wikipedia.org/wiki/Left_hand_of_darkness The Left Hand of Darkness] and the further contemplation Barker engendered with his hermaphroditic Mystif character Pie 'oh' Pah in [http://en.wikipedia.org/wiki/Pie_%27Oh%27_Pah Imajica]. The Fool makes us wonder what gender really is. How does it affect intelligence, action, wisdom, and the way one moves in society? Is a gender definition a help or a hindrance to personal realization?&lt;br /&gt;
&lt;br /&gt;
I majored in Literature ''way'' back in college and I am now and have always been a grammar Nazi. I want to be a veterinarian because I love children. During the day, I am a geek for money, and at night I am rock star for tje love of it.&lt;br /&gt;
&lt;br /&gt;
My personal website is [http://www.goblinbox.com here] and you are invited to come tell me I'm a total dork and make fun of any typos, spelling errors, or blatant misuses of language you find there.&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5757</id>
		<title>User:Goblinbox</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5757"/>
				<updated>2008-11-12T10:43:56Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is Mush.&lt;br /&gt;
&lt;br /&gt;
Well, actually it's Michelle, but my friends call me Mush.&lt;br /&gt;
&lt;br /&gt;
I have read all of the books in the Realm of the Elderlings trilogies many times. The [[Fool]] is one of my favorite characters of all time because of his burden, his destiny, his heart... and to be honest, his ambiguous gender. Is he male? Female? Both? Neither? How can he have two fathers; does he come from a non-human race who breed in threes? &lt;br /&gt;
&lt;br /&gt;
The character of the Fool brings to mind the questions Le Guin raised in [http://en.wikipedia.org/wiki/Left_hand_of_darkness The Left Hand of Darkness] and the further contemplation Barker engendered with his hermaphroditic Mystif character Pie 'oh' Pah in [http://en.wikipedia.org/wiki/Pie_%27Oh%27_Pah Imajica]. The Fool makes us ask, What is gender? How does it affect intelligence, action, wisdom, and the way one moves in society? Is a gender definition a help or a hindrance to personal realization?&lt;br /&gt;
&lt;br /&gt;
I majored in Literature ''way'' back in college and I am now and have always been a grammar Nazi. I want to be a veterinarian because I love children. During the day, I am a geek for money, and at night I am rock star for tje love of it.&lt;br /&gt;
&lt;br /&gt;
My personal website is [http://www.goblinbox.com here] and you are invited to come tell me I'm a total dork and make fun of any typos, spelling errors, or blatant misuses of language you find there.&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5756</id>
		<title>User:Goblinbox</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5756"/>
				<updated>2008-11-12T10:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, my name is Mush.&lt;br /&gt;
&lt;br /&gt;
Well, actually it's Michelle, but my friends call me Mush.&lt;br /&gt;
&lt;br /&gt;
I have read all of the books in the Realm of the Elderlings trilogies many times. The [[Fool]] is one of my favorite characters of all time because of his burden, his destiny, his heart... and to be honest, his ambiguous gender. Is he male? Female? Both? Neither? How can he have two fathers; does he come from a non-human race who breed in threes? The Fool brings to mind the realizations Le Guin caused us to see in [http://en.wikipedia.org/wiki/Left_hand_of_darkness The Left Hand of Darkness] and the further contemplation Barker caused us with his hermaphroditic Mystif character, Pie 'oh' Pah, in his book [http://en.wikipedia.org/wiki/Pie_%27Oh%27_Pah Imajica]. What is gender? How does it affect intelligence, action, wisdom, and the way one moves in society? Is it a help or a hindrance? And most importantly, what is love?&lt;br /&gt;
&lt;br /&gt;
I majored in Literature ''way'' back in college and I am now and have always been a grammar Nazi. I want to be a veterinarian because I love children. During the day, I am a geek for money, and at night I am rock star for tje love of it.&lt;br /&gt;
&lt;br /&gt;
My personal website is [http://www.goblinbox.com here] and you are invited to come tell me I'm a total dork and make fun of any typos, spelling errors, or blatant misuses of language you find there.&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5755</id>
		<title>User:Goblinbox</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=User:Goblinbox&amp;diff=5755"/>
				<updated>2008-11-12T10:28:19Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: New page: I have read all of the books in the Realm of the Elderlings trilogies many times. The Fool is one of my favorite characters of all time. I majored in Literature in college and am a grammar...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have read all of the books in the Realm of the Elderlings trilogies many times. The Fool is one of my favorite characters of all time. I majored in Literature in college and am a grammar Nazi. I want to be a veterinarian because I love children.&lt;br /&gt;
&lt;br /&gt;
My website is [http://www.goblinbox.com here].&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5754</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5754"/>
				<updated>2008-11-12T10:20:23Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Late Life and Death */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet rural life, during which time they raised [[Hap]] to apprenticing age, interrupted only by occasional visits from [[Starling]] the Minstrel.&lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz begins in earnest to think about returning to life at Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can to hide his frequent great pain.  One day Nighteyes chokes on a fish and his heart stops. In panic and grief, Fitz uses both the Wit and the Skill to force him to return him to life, although it takes the Fool to complete the intervention and halt Nighteyes' death.  Infuriated with Fitz's meddling in what Nighteyes intuits to be the natural order of things, Nighteyes withdraws his Wit contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they return to Buckkeep, Nighteyes has forgiven Fitz as much as he is able to and they head out in pursuit of the runaway - or possibly kidnapped - Prince [[Dutiful]] and the splinter [[Old Blood]] faction known as the [[Piebalds]] who are suspected of possessing him.  It is during these adventures that Nighteyes begins to truly show his age, failing to keep up easily with Fitz and the Fool as they pursue the prince and only able to catch up infrequently. Nevertheless, he provides what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies of old age at Fitz's side.  Fitz burns the corpse, as is proper for any [[Six Duchies]]' deceased, and shaves his own head in traditional mourning for his beloved, departed [[Wit beast]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5753</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5753"/>
				<updated>2008-11-12T10:18:06Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Late Life and Death */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet rural life, during which time they raised [[Hap]] to apprenticing age, interrupted only by occasional visits from [[Starling]] the Minstrel.&lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz begins in earnest to think about returning to life at Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can to hide his frequent great pain.  One day Nighteyes chokes on a fish and his heart stops. In panic and grief, Fitz uses both the Wit and the Skill to return him to life, although it takes the Fool to complete the intervention and stop Nighteyes' death.  Infuriated with Fitz's meddling in what Nighteyes feels to be the natural order of things, Nighteyes withdraws his Wit contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they return to Buckkeep, Nighteyes has forgiven Fitz as much as he is able to and they head out in pursuit of the runaway or possibly kidnapped Prince [[Dutiful]] and the splinter [[Old Blood]] faction known as the [[Piebalds]].  It is during these adventures that Nighteyes begins to truly show his age, failing to keep up easily with Fitz and the Fool as they pursue the prince and catching up infrequently. Nevertheless, he provides what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies of old age at Fitz's side.  Fitz burns the corpse, as is proper for any [[Six Duchies]]' deceased, and shaves his own head in traditional mourning for his beloved, departed [[Wit beast]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5752</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5752"/>
				<updated>2008-11-12T10:14:38Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Late Life and Death */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet rural life, during which time they raised [[Hap]] to apprenticing age, interrupted only by occasional visits from [[Starling]] the Minstrel.&lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz begins in earnest to think about returning to life at Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can to hide his frequent great pain.  One day Nighteyes chokes on a fish and his heart stops. In panic and grief, Fitz uses both the Wit and the Skill to return him to life, although it takes the Fool to complete the intervention and stop Nighteyes' death.  Infuriated with Fitz's meddling in what Nighteyes feels to be the natural order of things, Nighteyes withdraws his Wit contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they return to Buckkeep, Nighteyes has forgiven Fitz as much as he is able to and they head out in pursuit of the runaway or possibly kidnapped Prince [[Dutiful]] and the splinter [[Old Blood]], the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies of old age at Fitz's side.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning for his beloved departed [[Wit beast]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5751</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5751"/>
				<updated>2008-11-12T10:13:57Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Late Life and Death */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet rural life, during which time they raised [[Hap]] to apprenticing age, interrupted only by occasional visits from [[Starling]] the Minstrel.&lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz begins in earnest to think about returning to life at Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can to hide his frequent great pain.  One day Nighteyes chokes on a fish and his heart stops. In panic and grief, Fitz uses both the Wit and the Skill to return him to life, although it takes the Fool to complete it.  Infuriated with Fitz's meddling in what Nighteyes feels to be the natural order of things, Nighteyes withdraws his Wit contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they return to Buckkeep, Nighteyes has forgiven Fitz as much as he is able to and they head out in pursuit of the runaway or possibly kidnapped Prince [[Dutiful]] and the splinter [[Old Blood]], the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies of old age at Fitz's side.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning for his beloved departed [[Wit beast]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Wit_beast&amp;diff=5750</id>
		<title>Wit beast</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Wit_beast&amp;diff=5750"/>
				<updated>2008-11-12T10:13:30Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An animal bonded to a human who has [[Old Blood]] (the [[Wit]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Wit_beast&amp;diff=5749</id>
		<title>Wit beast</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Wit_beast&amp;diff=5749"/>
				<updated>2008-11-12T10:12:49Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: An animal bonded to a human with old blood or the wit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An animal bonded to a human with [[Old Blood]] or the [[Wit]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5748</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5748"/>
				<updated>2008-11-12T10:07:34Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Time with Badgerlock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet rural life, during which time they raised [[Hap]] to apprenticing age, interrupted only by occasional visits from [[Starling]] the Minstrel.&lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5747</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5747"/>
				<updated>2008-11-12T10:05:03Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Finding Verity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during the journey, and on many occasions catches meat the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the [[Wit]] and through that he is able to create a semi-bond that helps Kettricken get through the hard times they come across during their trek to find her husband, King [[Verity]].&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5746</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5746"/>
				<updated>2008-11-12T10:03:16Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Early Years */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless One]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during this time and on many an occasion catches the meat that the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the Wit and through that he is able to create a semi-bond between them that helps Kettricken get through the hard times they come across during their trek to find her husband.&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5745</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5745"/>
				<updated>2008-11-12T10:01:51Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Early Years */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started naming Fitz &amp;quot;the Witted Bastard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental Fitz's recovery from [[Regal]]'s dungeon, taking Fitz into himself so that FitzChivalry's dead body could be buried.  When it came time to put Fitz back in his body both Nighteyes and Fitz fought the command, but Burrich forced them to obey and Fitz was restored to his own life in his own body.&lt;br /&gt;
&lt;br /&gt;
After Fitz's return from death, Nighteyes stayed with him and Burrich at a cottage while Fitz recovered.  After Burrich left, Fitz decided to be as much a wolf as he was able to and he and Nighteyes spent the better part of the summer living as wild wolves.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]], hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with his [[wit]]-bond, Fitz.  No sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted one, but they successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to the severely wounded Fitz.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the &amp;quot;[[Scentless one]]&amp;quot; and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during this time and on many an occasion catches the meat that the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the Wit and through that he is able to create a semi-bond between them that helps Kettricken get through the hard times they come across during their trek to find her husband.&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5744</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5744"/>
				<updated>2008-11-12T09:57:34Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* As a puppy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured by a trapper who killed his dam and his litter mates for their hides. He spent his puppyhood for sale in a trapper's cage until FitzChivalry heard his cries and saved him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible, intending to restore him to health and then send him away. Despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started circulating naming Fitz &amp;quot;the Witted Bastard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental in the rescue of Fitz from [[Regal]]'s dungeon, taking Fitz into himself so that the body could be buried.  When it came time to put Fitz back in his body, they both fought the command, but Burrich forced his will.&lt;br /&gt;
&lt;br /&gt;
After Fitz's death, Nighteyes stayed with him and Burrich at a cottage for Fitz's recovery.  After Burrich left, Fitz decided to be as much a wolf as he was able and he and Nighteyes spent the better part of the summer living as wild animals.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]] hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with Fitz.  He returned and no sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted, but successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to Fitz, who was now severely wounded.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the Fool and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during this time and on many an occasion catches the meat that the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the Wit and through that he is able to create a semi-bond between them that helps Kettricken get through the hard times they come across during their trek to find her husband.&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5743</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5743"/>
				<updated>2008-11-12T09:54:50Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is a wolf, larger than the very big domesticated dog that [[Fitz]] tries to pass him off as on numerous occasions, not always successfully.&lt;br /&gt;
&lt;br /&gt;
In temperament, Nighteyes proves to be a humorous if somewhat caustic companion with a pragmatic streak.  Those closest to him he deems &amp;quot;pack,&amp;quot; and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured after a trapper killed both his mother and his litter mates for their hides. He spends the next portion of his life in a cage as the trapper wishes to sell him. This is until FitzChivalry buys and saves him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him back to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible intending to ween him to health then send him away, but despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started circulating naming Fitz &amp;quot;the Witted Bastard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental in the rescue of Fitz from [[Regal]]'s dungeon, taking Fitz into himself so that the body could be buried.  When it came time to put Fitz back in his body, they both fought the command, but Burrich forced his will.&lt;br /&gt;
&lt;br /&gt;
After Fitz's death, Nighteyes stayed with him and Burrich at a cottage for Fitz's recovery.  After Burrich left, Fitz decided to be as much a wolf as he was able and he and Nighteyes spent the better part of the summer living as wild animals.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]] hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with Fitz.  He returned and no sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted, but successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to Fitz, who was now severely wounded.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the Fool and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during this time and on many an occasion catches the meat that the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the Wit and through that he is able to create a semi-bond between them that helps Kettricken get through the hard times they come across during their trek to find her husband.&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5742</id>
		<title>Nighteyes</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Nighteyes&amp;diff=5742"/>
				<updated>2008-11-12T09:53:09Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{elderlings}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Nighteyes.jpg|thumb|Nighteyes by [[Jackie Morris]].]]&lt;br /&gt;
[[Image:Royal-Assassin-port.jpg|thumb|Nighteyes by [[John Howe]].]]&lt;br /&gt;
The Wit-companion of [[Fitz]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Nighteyes is larger than a very big dog, which is what [[Fitz]] tries to pass him off as on numerous occasions, never successfully.&lt;br /&gt;
&lt;br /&gt;
In temperment, Nighteyes proves to be a humorous, if somewhat caustic companion, with a pragmatic streak.  Those closest to him he deems &amp;quot;pack&amp;quot;, and he's frequently impatient with Fitz's habit of living either in the past or borrowing trouble from the future.  Nighteyes' own approach is to live for and in the moment.&lt;br /&gt;
&lt;br /&gt;
== As a puppy ==&lt;br /&gt;
Nighteyes was captured after a trapper killed both his mother and his litter mates for their hides. He spends the next portion of his life in a cage as the trapper wishes to sell him. This is until FitzChivalry buys and saves him.&lt;br /&gt;
&lt;br /&gt;
Fitz brought him back to [[Buckkeep]] where he stayed in an abandoned drover's (?) cottage on the edge of the grounds.  Fitz spent as little time with Nighteyes as possible intending to ween him to health then send him away, but despite his best efforts, Fitz found himself [[Wit]]-bonded with Nighteyes.&lt;br /&gt;
&lt;br /&gt;
== Early Years ==&lt;br /&gt;
For most of the first summer of the [[Red Ship War]]s, Nighteyes was little involved until the battle at [[Bearns]], where he, Fitz, and [[Burrich]] fought side by side to protect Queen-in-waiting [[Kettricken]].  It was after this battle that rumors first started circulating naming Fitz &amp;quot;the Witted Bastard&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Nighteyes was instrumental in the rescue of Fitz from [[Regal]]'s dungeon, taking Fitz into himself so that the body could be buried.  When it came time to put Fitz back in his body, they both fought the command, but Burrich forced his will.&lt;br /&gt;
&lt;br /&gt;
After Fitz's death, Nighteyes stayed with him and Burrich at a cottage for Fitz's recovery.  After Burrich left, Fitz decided to be as much a wolf as he was able and he and Nighteyes spent the better part of the summer living as wild animals.  In late summer, Fitz decided he wished to have revenge on Regal. &lt;br /&gt;
&lt;br /&gt;
Nighteyes and Fitz followed the [[Buck River]] through [[Farrow]] and [[Tilth]] hunting Prince Regal.  Nighteyes found an opportunity to join a pack of wolves, which he did for a time, but eventually decided that he would rather be with Fitz.  He returned and no sooner had they found Regal than Fitz was [[Skill-command]]ed to find King [[Verity]].  During their search, they were ambushed in the mountains by another Witted, but successfully escaped.&lt;br /&gt;
&lt;br /&gt;
After a time, Nighteyes found [[the Fool]] and brought him to Fitz, who was now severely wounded.  The Fool brought them both back to his cottage in the [[Mountain Kingdom]]. During Fitz's recuperation, the Fool and Nighteyes became close and this bond strengthened throughout the rest of Nighteyes' life.&lt;br /&gt;
&lt;br /&gt;
== Finding Verity ==&lt;br /&gt;
&lt;br /&gt;
Once Fitz was healed, he, the Fool and Nighteyes all set out  with Queen Kettricken and [[Kettle]] to find Verity beyond the Mountain Kingdom. Along the way Nighteyes is instrumental in their survival as he watches both in front of them and behind them with his seemingly limitless ability to run. He also does a lot of the hunting during this time and on many an occasion catches the meat that the party would not have survived without. Along the way he is able to observe that Kettricken has a small predilection for the Wit and through that he is able to create a semi-bond between them that helps Kettricken get through the hard times they come across during their trek to find her husband.&lt;br /&gt;
&lt;br /&gt;
== Time with Badgerlock ==&lt;br /&gt;
&lt;br /&gt;
After the Red Ship Wars, Nighteyes and Fitz spent several years wandering the [[Six Duchies]] and beyond, getting as far as [[Bingtown]] before settling in a cottage not far from [[Forge]].  Then followed several years of quiet, interrupted only by occasional visits from [[Starling]].  &lt;br /&gt;
&lt;br /&gt;
== Late Life and Death ==&lt;br /&gt;
&lt;br /&gt;
With the return of the Fool, Fitz began thinking about going back to Buckkeep.  Nighteyes tries to withdraw as much from their bond as he can as he is frequently in great pain.  One day while choking on a fish, Nighteyes' heart stops, and Fitz uses both the Wit and the Skill to repair him, although it takes the Fool to complete it.  Infuriated, Nighteyes withdraws all contact from Fitz.&lt;br /&gt;
&lt;br /&gt;
By the time they have returned to Buckkeep, Nighteyes has forgiven Fitz as much as he is able, and they head out in pursuit of Prince [[Dutiful]] and the [[Piebalds]].  It is during these adventures that Nighteyes truly shows his age, falling farther and farther behind Fitz and the Fool, catching up only frequently enough to provide what help he can before being left behind again.&lt;br /&gt;
&lt;br /&gt;
After Dutiful is recovered, Nighteyes dies at Fitz's side of old age.  Fitz burns the corpse, as is proper for Duchies deceased, and shaves his own head in traditional mourning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Animals]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=Myblack&amp;diff=5741</id>
		<title>Myblack</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=Myblack&amp;diff=5741"/>
				<updated>2008-11-12T09:52:11Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Myblack.jpg|thumb|Myblack by [[John Howe]]]]&lt;br /&gt;
&lt;br /&gt;
A rangy black mare belonging to [[Tom Badgerlock]] that [[Lord Golden]] purchased for him.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Horses]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5740</id>
		<title>The Fool</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5740"/>
				<updated>2008-11-12T09:49:05Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* &amp;quot;What does whom call me when?&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Elderlings}}&lt;br /&gt;
[[Image:Fool.jpg|thumb|the Fool by [[Maija Pietik√§inen]]]]&lt;br /&gt;
&lt;br /&gt;
'''The Fool''' is a character of many roles. He was named [[Beloved]] by his mother but only a few people know about that identity.&lt;br /&gt;
[[Fitz]] first meets him as the jester of King [[Shrewd]]. The Fool himself claims he is the [[White Prophet]] and that Fitz is his [[Catalyst]]. After the [[Red Ship War]] he spends a time in [[Bingtown]] and the [[Pirate Islands]] as a female carpenter called [[Amber]]. When he returns to [[Buck]], he assumes the role of a [[Jamaillia|Jamaillian]] noble called [[Lord Golden]] and travels to [[Aslevjal]] to change the fate of the world knowing that it will be the end of his life.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Whence comes the Fool and why?&amp;quot;==&lt;br /&gt;
According to his own words to Fitz, the Fool was born far, far to the south and of ordinary folk. His land is past the edges of every map [[Verity]] has ever seen, and past the edges of the maps in those countries. One must go south, and then east across a sea to find a long peninsula, and on its tip the village where he was born. He had a loving mother who had a long, dark curling hair and green eyes. He had two cousins as fathers, as was the custom of that place: one was broad and swarthy and full of laughter, ruddy-lipped and brown-eyed farmer who smelled of rich earth and open air. The other was as narrow as his cousin was wide, gold to his bronze. He had blue eyes and was a poet and songster. The Fool also had an older sister with golden hair who used to spoil him outrageously. When he first arrived at [[Buckkeep]] he delibarately let people think that he had little understanding of the [[Six Duchies language]] although that was not the case. His mother tongue however was something else, and for decades he did not use it at all until he met [[Prilkop]].&lt;br /&gt;
&lt;br /&gt;
The Fool's colouring was different from the beginning, marking the fact that somewhere in the distant past a [[White]] had mingled his blood with an ordinary folk and that the baby was born to take up the tasks of that folk. That is why he was soon sent to a place where he was educated and all his dreams were recorded. When he was old enough, he was taught the art of the quill so he could record his dreams more precisely. One day he claimed to be the [[White Prophet]] of this age but his masters said it wasn't possible, for there can only be one White Prophet for each time, and that they had already prepared her and sent out to fulfill her destiny. They couldn't tell him what he was if he wasn't a White Prophet although he had all the traits of one, and he soon ran away.&lt;br /&gt;
&lt;br /&gt;
==The King's jester==&lt;br /&gt;
The Fool was taken into the Royal Court at Buckkeep as an anomaly, his incredibly pale colouring and slender and flexible form marking him out as something unusual. He became devoted to King Shrewd, using his position close to the King to observe everything, often making cutting or blunt remarks that could be laughed away as a Jesters prattle. It was said that he was a gift from the [[Bingtown traders]], but that has never been confirmed. To Fitz he said that he sold himself to the king much the same way as Fitz did: loyalty for protection. He had been at the court scarce a season before he heard the rumour of Fitz' existence and knew he had found what he had started out to look for, his Catalyst.&lt;br /&gt;
&lt;br /&gt;
While he kept himself away from most of the population of Buckkeep (and they, in turn were wary of him), he and Fitz formed a friendship, clumsy at first, but through the years it grows into a bond above and beyond mere friends.&lt;br /&gt;
&lt;br /&gt;
== The gender of the Fool ==&lt;br /&gt;
&lt;br /&gt;
There is much debate about the sex of the Fool. While the Fool protects his claim to masculinity throughout the years in Buckkeep as the jester and the journey to the [[Mountain Kingdom]], his appearance as a woman called Amber in Bingtown confuses the matter. There are also several good arguments for his being female made by [[Starling]]. However, when the Fool later returns to Buckkeep, it is in the guise of another male, Lord Golden.&lt;br /&gt;
&lt;br /&gt;
Generally, &amp;quot;the Fool&amp;quot; and &amp;quot;Lord Golden&amp;quot; are given masculine pronouns - and &amp;quot;Amber&amp;quot; is given feminine - as it is recognised that all three 'characters', though technically the same person, are distinct facets of the character as a whole.&lt;br /&gt;
&lt;br /&gt;
The Pale woman who had known the Fool since he was a child refers to him as a male.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fool-sketch.jpg|thumb|Sketch of the Fool by [[John Howe]]]]&lt;br /&gt;
&lt;br /&gt;
== The Fool's physical appearance ==&lt;br /&gt;
&lt;br /&gt;
When he first appeared in Buckkeep, the Fool was completely white save for his two pale blue eyes, but by the end of his errand to the [[Out Islands]] he is a deep brown, compared to the colour of wood.&lt;br /&gt;
&lt;br /&gt;
Throughout the years, the Fool develops severe fevers (often at the most inappropriate moments) that leave him a slightly darker shade of gold by his skin peeling as if sunburnt (a process which causes slight itchiness and a lot of irritation) and his iris's changing colour, enabling him to create the new personas of Lord Golden and Amber for himself without rousing suspicion, though it is never revealed for certain ''why'' this happens. Prilkop, who undergoes the same development himself, leaving him completely black, gives a possible explanation that the fevers relate to the [[White Prophet]]s' impact on the future and fate. 'Perhaps as we cause change, we change'. This is a reasonable enough explanation, as the unsuccessful White Prophet the [[Pale Woman]] stayed completely white all of her life despite being older then the Fool. &lt;br /&gt;
&lt;br /&gt;
Although the Fool is regularly described to look very fragile and slender, he is actually quite strong. His appearance and movements is often compared to that of a bird, and interestingly one of the six charms he purchased from [[Jinna]] the hedge-witch as Lord Golden is for attracting birds. He says that those charms do not affect him as a White the same way as they affect humans, making Fitz perceive that there are oddities in the Fool he hasn't thought of before, like the way his wrists attach his hands to his arms and the airiness of this hair. &lt;br /&gt;
&lt;br /&gt;
All during his years he has no tolerance for cold temperatures. His skin is usually very cool, and even a bit of warmth in it is a serious fever for him. He has dragon and serpents tattoos in his back, very much alike to those [[Elliania]] has. He was tattooed so after the order of the [[Pale Woman]] when he was just a child and in the school his parents sent him to.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;What does whom call me when?&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Fool told [[Fitz]] that he deliberately did not take a name for himself when he first came to Buckkeep, and that Fitz was the only one who really saw him and started to use the title as a name. When he comes to visit Fitz after the 'Amber period' in [[Bingtown]] and Fitz wants to know what people call him now that he is not the Fool anymore, he evades the question. When Fitz asks what he should call him, asks for his true name, the Fool tells Fitz that his mother simply called him Beloved.&lt;br /&gt;
&lt;br /&gt;
[[Nighteyes]], Fitz' wit-bonded wolf, is comfortable with calling the Fool [[the Scentless One]].&lt;br /&gt;
&lt;br /&gt;
The [[Pale Woman]] tells Fitz that in the Fool's homeland, the custom is to exchange or trade names with your true love. Later, after Fitz returns the Fool to life using a combination of [[Wit]] and [[Skill]] and calls the Fool 'Beloved,' the Fool asks him to stop as the Pale Woman had mocked him with the name during his time in her captivity at the [[Glacier Plains]] where she killed him.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Amber]]&lt;br /&gt;
* [[Lord Golden]]&lt;br /&gt;
* [[White Prophet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:White Prophets]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5739</id>
		<title>The Fool</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5739"/>
				<updated>2008-11-12T09:48:32Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* &amp;quot;What does whom call me when?&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Elderlings}}&lt;br /&gt;
[[Image:Fool.jpg|thumb|the Fool by [[Maija Pietik√§inen]]]]&lt;br /&gt;
&lt;br /&gt;
'''The Fool''' is a character of many roles. He was named [[Beloved]] by his mother but only a few people know about that identity.&lt;br /&gt;
[[Fitz]] first meets him as the jester of King [[Shrewd]]. The Fool himself claims he is the [[White Prophet]] and that Fitz is his [[Catalyst]]. After the [[Red Ship War]] he spends a time in [[Bingtown]] and the [[Pirate Islands]] as a female carpenter called [[Amber]]. When he returns to [[Buck]], he assumes the role of a [[Jamaillia|Jamaillian]] noble called [[Lord Golden]] and travels to [[Aslevjal]] to change the fate of the world knowing that it will be the end of his life.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Whence comes the Fool and why?&amp;quot;==&lt;br /&gt;
According to his own words to Fitz, the Fool was born far, far to the south and of ordinary folk. His land is past the edges of every map [[Verity]] has ever seen, and past the edges of the maps in those countries. One must go south, and then east across a sea to find a long peninsula, and on its tip the village where he was born. He had a loving mother who had a long, dark curling hair and green eyes. He had two cousins as fathers, as was the custom of that place: one was broad and swarthy and full of laughter, ruddy-lipped and brown-eyed farmer who smelled of rich earth and open air. The other was as narrow as his cousin was wide, gold to his bronze. He had blue eyes and was a poet and songster. The Fool also had an older sister with golden hair who used to spoil him outrageously. When he first arrived at [[Buckkeep]] he delibarately let people think that he had little understanding of the [[Six Duchies language]] although that was not the case. His mother tongue however was something else, and for decades he did not use it at all until he met [[Prilkop]].&lt;br /&gt;
&lt;br /&gt;
The Fool's colouring was different from the beginning, marking the fact that somewhere in the distant past a [[White]] had mingled his blood with an ordinary folk and that the baby was born to take up the tasks of that folk. That is why he was soon sent to a place where he was educated and all his dreams were recorded. When he was old enough, he was taught the art of the quill so he could record his dreams more precisely. One day he claimed to be the [[White Prophet]] of this age but his masters said it wasn't possible, for there can only be one White Prophet for each time, and that they had already prepared her and sent out to fulfill her destiny. They couldn't tell him what he was if he wasn't a White Prophet although he had all the traits of one, and he soon ran away.&lt;br /&gt;
&lt;br /&gt;
==The King's jester==&lt;br /&gt;
The Fool was taken into the Royal Court at Buckkeep as an anomaly, his incredibly pale colouring and slender and flexible form marking him out as something unusual. He became devoted to King Shrewd, using his position close to the King to observe everything, often making cutting or blunt remarks that could be laughed away as a Jesters prattle. It was said that he was a gift from the [[Bingtown traders]], but that has never been confirmed. To Fitz he said that he sold himself to the king much the same way as Fitz did: loyalty for protection. He had been at the court scarce a season before he heard the rumour of Fitz' existence and knew he had found what he had started out to look for, his Catalyst.&lt;br /&gt;
&lt;br /&gt;
While he kept himself away from most of the population of Buckkeep (and they, in turn were wary of him), he and Fitz formed a friendship, clumsy at first, but through the years it grows into a bond above and beyond mere friends.&lt;br /&gt;
&lt;br /&gt;
== The gender of the Fool ==&lt;br /&gt;
&lt;br /&gt;
There is much debate about the sex of the Fool. While the Fool protects his claim to masculinity throughout the years in Buckkeep as the jester and the journey to the [[Mountain Kingdom]], his appearance as a woman called Amber in Bingtown confuses the matter. There are also several good arguments for his being female made by [[Starling]]. However, when the Fool later returns to Buckkeep, it is in the guise of another male, Lord Golden.&lt;br /&gt;
&lt;br /&gt;
Generally, &amp;quot;the Fool&amp;quot; and &amp;quot;Lord Golden&amp;quot; are given masculine pronouns - and &amp;quot;Amber&amp;quot; is given feminine - as it is recognised that all three 'characters', though technically the same person, are distinct facets of the character as a whole.&lt;br /&gt;
&lt;br /&gt;
The Pale woman who had known the Fool since he was a child refers to him as a male.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fool-sketch.jpg|thumb|Sketch of the Fool by [[John Howe]]]]&lt;br /&gt;
&lt;br /&gt;
== The Fool's physical appearance ==&lt;br /&gt;
&lt;br /&gt;
When he first appeared in Buckkeep, the Fool was completely white save for his two pale blue eyes, but by the end of his errand to the [[Out Islands]] he is a deep brown, compared to the colour of wood.&lt;br /&gt;
&lt;br /&gt;
Throughout the years, the Fool develops severe fevers (often at the most inappropriate moments) that leave him a slightly darker shade of gold by his skin peeling as if sunburnt (a process which causes slight itchiness and a lot of irritation) and his iris's changing colour, enabling him to create the new personas of Lord Golden and Amber for himself without rousing suspicion, though it is never revealed for certain ''why'' this happens. Prilkop, who undergoes the same development himself, leaving him completely black, gives a possible explanation that the fevers relate to the [[White Prophet]]s' impact on the future and fate. 'Perhaps as we cause change, we change'. This is a reasonable enough explanation, as the unsuccessful White Prophet the [[Pale Woman]] stayed completely white all of her life despite being older then the Fool. &lt;br /&gt;
&lt;br /&gt;
Although the Fool is regularly described to look very fragile and slender, he is actually quite strong. His appearance and movements is often compared to that of a bird, and interestingly one of the six charms he purchased from [[Jinna]] the hedge-witch as Lord Golden is for attracting birds. He says that those charms do not affect him as a White the same way as they affect humans, making Fitz perceive that there are oddities in the Fool he hasn't thought of before, like the way his wrists attach his hands to his arms and the airiness of this hair. &lt;br /&gt;
&lt;br /&gt;
All during his years he has no tolerance for cold temperatures. His skin is usually very cool, and even a bit of warmth in it is a serious fever for him. He has dragon and serpents tattoos in his back, very much alike to those [[Elliania]] has. He was tattooed so after the order of the [[Pale Woman]] when he was just a child and in the school his parents sent him to.&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;What does whom call me when?&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The Fool told [[Fitz]] that he deliberately did not take a name for himself when he first came to Buckkeep, and that Fitz was the only one who really saw him and started to use the title as a name. When he comes to visit Fitz after the 'Amber period' in [[Bingtown]] and Fitz wants to know what people call him now that he is not the Fool anymore, he evades the question. When Fitz asks what he should call him, asks for his true name, the Fool tells Fitz that his mother simply called him Beloved.&lt;br /&gt;
&lt;br /&gt;
[[Nighteyes]], Fitz' wit bonded wolf, is comfortable with calling the Fool [[the Scentless One]].&lt;br /&gt;
&lt;br /&gt;
The [[Pale Woman]] tells Fitz that in the Fool's homeland, the custom is to exchange or trade names with your true love. Later, after Fitz returns the Fool to life using a combination of [[Wit]] and [[Skill]] and calls the Fool 'Beloved,' the Fool asks him to stop as the Pale Woman had mocked him with the name during his time in her captivity at the [[Glacier Plains]] where she killed him.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Amber]]&lt;br /&gt;
* [[Lord Golden]]&lt;br /&gt;
* [[White Prophet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:White Prophets]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

	<entry>
		<id>https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5738</id>
		<title>The Fool</title>
		<link rel="alternate" type="text/html" href="https://theplenty.net/wiki/index.php?title=The_Fool&amp;diff=5738"/>
				<updated>2008-11-12T09:43:00Z</updated>
		
		<summary type="html">&lt;p&gt;Goblinbox: /* &amp;quot;What do who call me when?&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Elderlings}}&lt;br /&gt;
[[Image:Fool.jpg|thumb|the Fool by [[Maija Pietik√§inen]]]]&lt;br /&gt;
&lt;br /&gt;
'''The Fool''' is a character of many roles. He was named [[Beloved]] by his mother but only a few people know about that identity.&lt;br /&gt;
[[Fitz]] first meets him as the jester of King [[Shrewd]]. The Fool himself claims he is the [[White Prophet]] and that Fitz is his [[Catalyst]]. After the [[Red Ship War]] he spends a time in [[Bingtown]] and the [[Pirate Islands]] as a female carpenter called [[Amber]]. When he returns to [[Buck]], he assumes the role of a [[Jamaillia|Jamaillian]] noble called [[Lord Golden]] and travels to [[Aslevjal]] to change the fate of the world knowing that it will be the end of his life.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Whence comes the Fool and why?&amp;quot;==&lt;br /&gt;
According to his own words to Fitz, the Fool was born far, far to the south and of ordinary folk. His land is past the edges of every map [[Verity]] has ever seen, and past the edges of the maps in those countries. One must go south, and then east across a sea to find a long peninsula, and on its tip the village where he was born. He had a loving mother who had a long, dark curling hair and green eyes. He had two cousins as fathers, as was the custom of that place: one was broad and swarthy and full of laughter, ruddy-lipped and brown-eyed farmer who smelled of rich earth and open air. The other was as narrow as his cousin was wide, gold to his bronze. He had blue eyes and was a poet and songster. The Fool also had an older sister with golden hair who used to spoil him outrageously. When he first arrived at [[Buckkeep]] he delibarately let people think that he had little understanding of the [[Six Duchies language]] although that was not the case. His mother tongue however was something else, and for decades he did not use it at all until he met [[Prilkop]].&lt;br /&gt;
&lt;br /&gt;
The Fool's colouring was different from the beginning, marking the fact that somewhere in the distant past a [[White]] had mingled his blood with an ordinary folk and that the baby was born to take up the tasks of that folk. That is why he was soon sent to a place where he was educated and all his dreams were recorded. When he was old enough, he was taught the art of the quill so he could record his dreams more precisely. One day he claimed to be the [[White Prophet]] of this age but his masters said it wasn't possible, for there can only be one White Prophet for each time, and that they had already prepared her and sent out to fulfill her destiny. They couldn't tell him what he was if he wasn't a White Prophet although he had all the traits of one, and he soon ran away.&lt;br /&gt;
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==The King's jester==&lt;br /&gt;
The Fool was taken into the Royal Court at Buckkeep as an anomaly, his incredibly pale colouring and slender and flexible form marking him out as something unusual. He became devoted to King Shrewd, using his position close to the King to observe everything, often making cutting or blunt remarks that could be laughed away as a Jesters prattle. It was said that he was a gift from the [[Bingtown traders]], but that has never been confirmed. To Fitz he said that he sold himself to the king much the same way as Fitz did: loyalty for protection. He had been at the court scarce a season before he heard the rumour of Fitz' existence and knew he had found what he had started out to look for, his Catalyst.&lt;br /&gt;
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While he kept himself away from most of the population of Buckkeep (and they, in turn were wary of him), he and Fitz formed a friendship, clumsy at first, but through the years it grows into a bond above and beyond mere friends.&lt;br /&gt;
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== The gender of the Fool ==&lt;br /&gt;
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There is much debate about the sex of the Fool. While the Fool protects his claim to masculinity throughout the years in Buckkeep as the jester and the journey to the [[Mountain Kingdom]], his appearance as a woman called Amber in Bingtown confuses the matter. There are also several good arguments for his being female made by [[Starling]]. However, when the Fool later returns to Buckkeep, it is in the guise of another male, Lord Golden.&lt;br /&gt;
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Generally, &amp;quot;the Fool&amp;quot; and &amp;quot;Lord Golden&amp;quot; are given masculine pronouns - and &amp;quot;Amber&amp;quot; is given feminine - as it is recognised that all three 'characters', though technically the same person, are distinct facets of the character as a whole.&lt;br /&gt;
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The Pale woman who had known the Fool since he was a child refers to him as a male.&lt;br /&gt;
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[[Image:Fool-sketch.jpg|thumb|Sketch of the Fool by [[John Howe]]]]&lt;br /&gt;
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== The Fool's physical appearance ==&lt;br /&gt;
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When he first appeared in Buckkeep, the Fool was completely white save for his two pale blue eyes, but by the end of his errand to the [[Out Islands]] he is a deep brown, compared to the colour of wood.&lt;br /&gt;
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Throughout the years, the Fool develops severe fevers (often at the most inappropriate moments) that leave him a slightly darker shade of gold by his skin peeling as if sunburnt (a process which causes slight itchiness and a lot of irritation) and his iris's changing colour, enabling him to create the new personas of Lord Golden and Amber for himself without rousing suspicion, though it is never revealed for certain ''why'' this happens. Prilkop, who undergoes the same development himself, leaving him completely black, gives a possible explanation that the fevers relate to the [[White Prophet]]s' impact on the future and fate. 'Perhaps as we cause change, we change'. This is a reasonable enough explanation, as the unsuccessful White Prophet the [[Pale Woman]] stayed completely white all of her life despite being older then the Fool. &lt;br /&gt;
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Although the Fool is regularly described to look very fragile and slender, he is actually quite strong. His appearance and movements is often compared to that of a bird, and interestingly one of the six charms he purchased from [[Jinna]] the hedge-witch as Lord Golden is for attracting birds. He says that those charms do not affect him as a White the same way as they affect humans, making Fitz perceive that there are oddities in the Fool he hasn't thought of before, like the way his wrists attach his hands to his arms and the airiness of this hair. &lt;br /&gt;
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All during his years he has no tolerance for cold temperatures. His skin is usually very cool, and even a bit of warmth in it is a serious fever for him. He has dragon and serpents tattoos in his back, very much alike to those [[Elliania]] has. He was tattooed so after the order of the [[Pale Woman]] when he was just a child and in the school his parents sent him to.&lt;br /&gt;
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== &amp;quot;What does whom call me when?&amp;quot; ==&lt;br /&gt;
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The Fool told Fitz that he deliberately did not take a name for himself when he first came to Buckkeep, and that Fitz was the only one who really saw him and started to use the title as a name. When he comes to visit Fitz after the 'Amber period' and Fitz wants to know what people call him now that he is not the Fool anymore, he evades the question. When Fitz asks what he should call him, what is his true name, The Fool tells Fitz that his mother simply called him Beloved.&lt;br /&gt;
[[Nighteyes]], on the other hand, is comfortable with calling The Fool [[the Scentless One]] all through his life.&lt;br /&gt;
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The Pale Woman tells Fitz that in the Fool's homeland, the custom is to exchange or trade names with your true love. Later when Fitz calls the Fool Beloved, the Fool asks him to stop as the Pale Woman had mocked him with the name during his time in her captivity at the [[Glacier Plains]] where she killed him.&lt;br /&gt;
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== See also ==&lt;br /&gt;
* [[Amber]]&lt;br /&gt;
* [[Lord Golden]]&lt;br /&gt;
* [[White Prophet]]&lt;br /&gt;
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[[Category:Characters]]&lt;br /&gt;
[[Category:White Prophets]]&lt;/div&gt;</summary>
		<author><name>Goblinbox</name></author>	</entry>

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