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When King [[Wielder]] realized that he couldn't conquer the [[Chalced|Chalced States]] he turned his ambitions inland and easily defeated the scattered nomadic populations of the Farrow region. The erstwhile king of Tilth surrendered too when he noticed that his territory was surrounded and his trade routes severed. Both conquered territories were exploited for over a generation for the benefit of the Coastal duchies.
It was Wielder's granddaughter [[Munificence]] who wisely seeked to truly united unite the kingdom. It was she who first called her kingdom ''the Six Duchies''. She elevated the tribal elders of the Farrow folk and the former ruling families of Tilth to nobles, and used marriages and land grants to forge alliances between the Inland folk and the Coastal duchies. Despite all her efforts, there has always been a rift between these areas, because the folk, climate and livelihoods differ greatly between them.
At some point before the reign of King [[Shrewd]], King [[Wisdom]] was bitterly besieged by raiders from the sea. Despite all attempts to repel them, it became apparent that the next summer of fair weather would see the fall of the [[Farseer|House Farseer]], and the Six Duchies. In desperation, Wisdom, a religious fanatic, resolved to spend the winter searching for the legendary [[Elderling]]s — whom some believed to be demi-gods. Little was known about the Elderlings, only that they resided in the [[Rain Wilds]], beyond the tallest mountains of the [[Mountain Kingdom]]. Wisdom's quest was literally a last resort, a desperate gamble that paid off — somehow he found them. King Wisdom never returned to [[Buckkeep]], but the Elderlings came to his daughter, the Princess [[Mindful]], and offered their allegience to her. Then they proceeded to drive the raiders away from the coasts of the Six Duchies, allowing the re-establishment of peace, and trade. As the minstrels have it, they vowed that if ever they were needed, they would return — even from beyond the grave.