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Elderling

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The '''Elderling's''' are a race of people from the myths of is the [[Six Duchies]], who, by looking at their ancient relics were an advanced civilization who apparently possessed an abundance result of [[Skill]]humans and dragons living closely with one another.
== Appearance ==
Although the descriptions of their physical traits are never consistantconsistent, it is hinted that they are Elderlings generally have long-limbed , slender limbs and unusually vibrant and often have scaley growthscolorful eyes. The [[Ambassador]] mentioned in ''The Golden Fool'' is most likely an ElderlingThroughout their lives they develop iridescent scaling under their skin, and looks almost how a [[dragon]] might look if it were humanside effect of living in closeness with dragons.
It has been speculated by [[The Fool]] that Elderlings were men and women who were privileged enough for dragons to allow them to spend most of their lives near them. This resulted in the two species became integrated to a degree. Once Eldering, they had extended lifespans but with much reduced fertility, meaning that children were not born often but when they were they were much treasured. == History ==
The dragon's opinions on first Elderlings came into existence when primitive humans living in the [[Rain Wilds]] area began to mingle their young society with that showed similar integration was not not so positive, outcasting such offspring of the dragons’. Those who developed bonds with human dragons began to adopt some of the larger beast’s physical and mental characteristics - probably to become [[Others]].
== Elderlings As Plot Points ==became assistants to the dragons, aiding in the care of dragon eggs and ensuring the survival of the dragon species. In return, they developed extended lifespans, and were able to cultivate an advanced civilization amongst the Rain Wilds.
At some point in time, a catastrophic earthquake known as The Great Quake destroyed the civilization of the Elderlings are first mentioned through myths that [[Fitz]] is told as a child growing up, killing them and the dragons and sealing away the most prominent mention of a tapestry that hung remaining unhatched serpents in his room for all their cocoons beneath the ruins of his time at [[Buckkeep]] showing King [[WisdomFrengong]] greeting an Elderling.
They later play a much larger part in the [[Farseer trilogy]], with the finding of a map which appeared to show routes to the lands of the Elderlings persuading King-In-Waiting [[Verity]] to go on a desperate quest to save the Six Duchies by ending the [[Red Ship War]]. Verity seemingly vanished, though it was later revealed by [[FitzChivalry]] that he had ventured into long forgotten Elderling cities, using [[Skill-pillar|Skill Stones]].== Civilization ==
The Elderlings built their cities as large communal houses, with chambers and halls linking rooms like a catacomb or labyrinth. They relied on jitzin, a glowing jewel with unique properties, to provide light in their halls. Elderlings fostered the dragon eggs, constructing birthing halls where young dragons were hatched under the watchful eye of their parents and Elderling caretakers.
Little else is known about Elderling society, except that theirs was prosperous and highly advanced. They possessed a unique quality of magic with which they created their society. It is known they valued music, theatre and traditional arts.  == In the Farseer Trilogy == Elderlings are first introduced to the story in a tapestry in [[Category:RacesFitz's]] bedroom, which depicts King [[Wisdom]] greeting an Elderling. It is believed by the characters of the [[Farseer Trilogy]] that the Elderlings are the mammoth stone beasts that come to the aid of [[The Six Duchies]] against the [[Red Ship Raiders]]. These stone creatures, sleeping in a vast garden hidden in the [[Mountain Kingdom]], are in fact a revered form of Elderling art. Elderlings discovered that by carving dragon forms out of memory stone and filling them with memory, they would eventually take flight for a brief period of time. The practice was seen as a way to honour dragons. == In the Liveship Traders == Long after The Great Quake killed the Elderlings and buried their cities, the remaining cocoons of unborn dragons were sawn open and shaped into wooden planks (‚Äú[[wizardwood]]‚Äù) by the [[Rain Wild Traders]]. These planks were used to construct ships that were resistant to the acidic quality of the [[Rain Wild River]]. When enough blood had been absorbed by the planks of the ship, the consciousness and memories of the unborn dragon were awakened within the wood, hence the existence of [[liveships]]. [[Malta]] and [[Selden]] Vestrit freed [[Tintaglia]], the last dragon left alive within her cocoon. Through their association with her, they began to change into Elderlings. It is reasonable to assume that Malta, along with her beau [[Reyn Khuprus]] and younger brother Selden, will revive the Elderling race and restore the dragons and Elderlings to their former glory. '''The Elderling Queen''' A tapestry in the ruins of [[Frengong]] depicts a young Elderling queen with a large, scarlet scar upon her forehead. Malta Vestrit severely injures her head on the night of [[Bingtown]]‚Äôs uprising, leaving her with a similar crest. Reyn describes Malta as ‚Äúcrowned‚Äù, and the dragon Tintaglia later refers to Malta as ‚Äúrewarded‚Äù with ‚Äúthe scarlet crest‚Äù.  == Known Elderlings == Malta VestritSelden VestritReyn Khuprus == Quotes == '''Tintaglia:'''‚ÄúI see you have been well rewarded for your part in freeing me, young queen. A scarlet crest. You will take much pleasure from that.‚Äù
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